MeshProgram¶
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moderngl_window.scene.
MeshProgram
[source]¶ Describes how a mesh is rendered using a specific shader program
Methods¶
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MeshProgram.
draw
(mesh, projection_matrix: numpy.ndarray = None, model_matrix: numpy.ndarray = None, camera_matrix: numpy.ndarray = None, time=0.0)[source]¶ Draw code for the mesh
Parameters: mesh (Mesh) – The mesh to render
Keyword Arguments: - projection_matrix (numpy.ndarray) – projection_matrix (bytes)
- model_matrix (numpy.ndarray) – view_matrix (bytes)
- camera_matrix (numpy.ndarray) – camera_matrix (bytes)
- time (float) – The current time