scene.stl.Loader

Method

Loader.__init__(meta)

Initialize loader.

Loaders take a ResourceDescription instance containing all the parameters needed to load and initialize this data.

Parameters

meta (ResourceDescription) – The resource to load

classmethod Loader.supports_file(meta)

Check if the loader has a supported file extension.

What extensions are supported can be defined in the file_extensions class attribute.

Loader.load() → moderngl_window.scene.scene.Scene[source]

Loads and stl scene/file

Returns

The Scene instance

Return type

Scene

Loader.find_data(path)

Find resource using data finders.

This is mainly a shortcut method to simplify the task.

Parameters

path – Path to resource

Loader.find_program(path)

Find resource using program finders.

This is mainly a shortcut method to simplify the task.

Parameters

path – Path to resource

Loader.find_texture(path)

Find resource using texture finders.

This is mainly a shortcut method to simplify the task.

Parameters

path – Path to resource

Loader.find_scene(path)

Find resource using scene finders.

This is mainly a shortcut method to simplify the task.

Parameters

path – Path to resource

Attributes

Loader.kind = 'stl'
Loader.file_extensions = [['.stl'], ['.stl', '.gz']]
Loader.ctx

ModernGL context

Type

moderngl.Context