programs.Programs

moderngl_window.resources.programs.Programs[source]

Handle program loading

Methods

Programs.__init__()

Initialize internal attributes

Programs.load(meta: ProgramDescription) Program[source]

Loads a shader program with the configured loaders

Parameters:

meta (ProgramDescription) – The resource description

Returns:

The shader program

Return type:

moderngl.Program

Programs.add(meta: ResourceDescription) None

Adds a resource description without loading it. The resource is loaded and returned when load_pool() is called.

Parameters:

meta (ResourceDescription) – The resource description

Programs.load_pool() Generator[Tuple[ResourceDescription, Any], None, None]

Loads all the data files using the configured finders.

This is only relevant when resource have been added to this pool using add().

Returns:

Generator of (meta, resource) tuples

Programs.resolve_loader(meta: ProgramDescription) None[source]

Resolve program loader.

Determines if the references resource is a single or multiple glsl files unless kind is specified.

Parameters:

meta (ProgramDescription) – The resource description

Attributes

Programs.settings_attr = 'PROGRAM_LOADERS'

The name of the attribute in Settings containting a list of loader classes.

Type:

str

Programs.count

The number of resource descriptions added. This is only relevant when using add and load_pool.

Type:

int

Programs.loaders

Loader classes for this resource type

Type:

Generator