Material

moderngl_window.scene.Material[source]

Generic material

Methods

Material.__init__(name: str = None)[source]

Initialize material.

Parameters:

name (str) – Name of the material

Material.release()[source]

Attributes

Material.name

Name of the material

Type:

str

Material.color

RGBA color

Type:

Tuple[float, float, float, float]

Material.mat_texture

instance

Type:

MaterialTexture

Material.double_sided

Material surface is double sided?

Type:

bool