import moderngl
from moderngl_window.resources.base import BaseRegistry
from moderngl_window.meta import ProgramDescription
[docs]
class Programs(BaseRegistry):
"""Handle program loading"""
settings_attr = "PROGRAM_LOADERS"
[docs]
def resolve_loader(self, meta: ProgramDescription) -> None:
"""Resolve program loader.
Determines if the references resource is a single
or multiple glsl files unless ``kind`` is specified.
Args:
meta (ProgramDescription): The resource description
"""
if not meta.kind:
meta.kind = "single" if meta.path else "separate"
super().resolve_loader(meta)
[docs]
def load(self, meta: ProgramDescription) -> moderngl.Program:
"""Loads a shader program with the configured loaders
Args:
meta (:py:class:`~moderngl_window.meta.program.ProgramDescription`): The resource description
Returns:
moderngl.Program: The shader program
"""
return super().load(meta)
programs = Programs()